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The 2-D implementation

The initial two-dimensional representation was coded in the PostScript language [7]; a PostScript operator named face was defined, which retrieved the facial parameters from the operand stack and rendered a face. gif To render a face, PostScript code for calling this operator was appended to the program and it was sent to a printer or piped into GhostScript.

Locally, the operator face called other operators for drawing the local features, such as eyes, mouths, and eyebrows.



Andrew C Bulhak
Tue Nov 7 11:44:11 EST 1995