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Server map file
Server map file
The map file contains general information about the server, and the names
of the other map data files. The format of the file is
attribute value(s)
attribute value(s)
...
Valid attributes are :
- name string
The name of this map, usually a brief description of this part
of the world.
- creator string
The person who created this map.
- password string
The password required by this server and used by this server for
transfer, shutdown and status connection
commands. See the section on "Running a server" in the
server guide for more details. If
this attribute is not given, the password default to "foo".
- safenode node ...
A list of nodes at which new players are created.
This attribute is required.
- expectedhost host
If this attribute is given the server checks that the name of
host it is running on matches the host value, and exits if not.
Useful if you are running several servers on the same filesystem,
or if you have a world distributes over several servers.
- expectedport port
Like the expectedhost attribute, this specifies the port
the server must listen on if given.
- nodesfile file
The name of the file (assumed to be in the map data directory)
containing nodes data. This attribute
must be given.
- pathfile file
The name of the file containing paths
data. This attribute must also be given.
- shapesfile file
The name of the file containing the 3d
shapes data. This attribute is also required.
- objectsfile file
The name of the file containing object
data. Not mandatory.
- personsfile file
The name of the file for persons
data.
- playersfile file
The name of the file containing players
data.
- actionsfile file
The name of the file for actions
data.
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or to the [final report]