A Model of Protozoan Movement for Artificial Life

Authors: Dorin, A. & Martin, J.


Perhaps the most important aspect of modelling Artificial Life for computer animation is the accurate portrayal of motion. We introduce a method for the modelling and locomotion of Artificial Life based on the behaviour of single-celled organisms. We describe the means by which protozoa are able to move through fluids using flagella and cilia, and discuss a physically-based model for locomotion in this manner. We then apply this model to the locomotion of evolved artificial organisms.


artificial life, locomotion, dynamics, animation, procedural models, genetic algorithm, cilia, flagella.

Back to papers