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Wang Tiles
Border Tile Set
Filling Tile Set
Construct Algorithm
Texture Synthesis
Solution 1
Solution 2
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Filling Tile Set

In order to connect to Border Tile Set, a rich number of edge colours is needed for Filling Tile Set - it may greatly increase the number of tiles within this tile set. This project attempts a different solution: all edge colours are derived from corner codes:

First of all, corners are coded by 0 and 1 (assuming that there are two types of corners). And then, edge codes are generated by corner codes, for example, if the right hand side corner code of the edge is 0 and the left hand side corner code is 1, then the edge code is 01.

Because there are 4 combinations for the 2-bit binary number, every edge can have 4 colours. Once colours are assigned to tile edges with corresponding edge codes, a new Wang Tile set is founded.

This is a process to generate Filling Tile Set:

  Step 01
 
Corners are coded with 0 and 1.   Edges are coded according to the corner codes.

  Step 02
Define North and South Edge Colours As:
00: 01:
10: 11:
Define East and West Edge Colours As:
00: 01:
10: 11:

  The Resulting Tile Set:
Define North and South Edge Colours As:
 
 
 


 

Copyright 2005 - 2006 Wei Wu (David)

Contact:
KyosukeNo1@21cn.com

or KyosukeNo1@hotmail.com