standardfeatures.h File Reference

#include "stlfeatureinterface.h"

Go to the source code of this file.

Classes

class  CosInitAngleFeature
 The CosInitAngleFeature class calculates the cosine of the initial angle of the given stroke. More...
class  SinInitAngleFeature
 The SinInitAngleFeature class calculates the sine of the initial angle of the given stroke. More...
class  BBoxDiagLengthFeature
 The BBoxDiagLengthFeature class calculates the length of the bounding box diagonal. More...
class  BBoxDiagAngleFeature
 The BBoxDiagAngleFeature class calculates the angle of the bounding box diagonal. More...
class  FirstToLastDistFeature
 The FirstToLastDistFeature class calculates the distance between the first and last point. More...
class  CosFirstToLastAngleFeature
 The CosFirstToLastAngleFeature class calculates the cosine of the angle between the first and last point. More...
class  SinFirstToLastAngleFeature
 The SinFirstToLastAngleFeature class calculates the sine of the angle between the first and last point. More...
class  TotalGestureLengthFeature
 The TotalGestureLengthFeature class calculates the total length of the gesture. More...
class  TotalAngleTraversedFeature
 The TotalAngleTraversedFeature class calculates the total angle traversed around the gesture. More...
class  TotalAbsAngleTraversedFeature
 The TotalAbsAngleTraversedFeature class calculates the total absolute angle traversed around the gesture. More...
class  TotalSqrdAngleTraversedFeature
 The TotalSqrdAngleTraversedFeature class calculates the total squared angle traversed around the gesture. More...
class  MaxSqrdSpeedFeature
 The MaxSqrdSpeedFeature class calculates the maximum speed (squared) of the gesture. More...
class  DurationFeature
 The DurationFeature class calculates the duration of the gesture. More...

Defines

#define DECLARE_STL_FEATURE_CALCVALUE_METHODS


Define Documentation

#define DECLARE_STL_FEATURE_CALCVALUE_METHODS

Value:

static StlFeatureResultT                                                    \
  classCalcValue( const StlStroke& stroke, bool* ok = 0 );                    \
  StlFeatureResultT calcValue( const StlStroke& stroke, bool* ok = 0 ) const  \
  { return classCalcValue(stroke, ok); }


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