Tutorials begin in week 3 and run every second week during semester. Material to be covered in the tutes can be downloaded here. Try to complete all the tutorial exercises each fortnight.
Tutorial time: Monday 3-5pm, CEMA Media Room (145), Building 63.
| Week | Tutorial Topic | Material |
| 1 | – | |
| 2 | – | |
| 3 | Basics of OpenGL, frame buffer, simple drawing commands. | tute1.pdf |
| 4 | – | |
| 5 | Transformations, using the stack, windows and text. | tute2.pdf |
| 6 | _ | |
| 7 | Creating 3D primitives, efficient storage and display using display lists. The basic rendering process. | |
| 8 | – | |
| 9 | Constructing 3D views and navigation, effective use of the stack for multiple compound transformations, Hidden Surface Removal. | tute4.pdf |
| 10 | – | |
| 11 | Lighting with OpenGL. Advanced features such as vertex buffers, OpenGL shading language. | tute5.pdf |
| 12 | – | |
| 13 |